![]() ![]() ![]() This week, I didn't have much time to work on Palestra but I did do a few things. Also, do note that since I am spending a huge amount of time on the new game, it will also significantly reduce the scope of the Palestra updates for this month and probably next month. In the meantime, Mugen updates will be replaced with special previews for some of the stuff coming for the new game (may it be animations, portraits, backgrounds, etc.) After the next small (and last) Mugen update comes out next week, I will be changing the Fanbox rewards to reflect those changes. My goal would be to release a mock up of the gameplay loop somewhere in November. Doing this will allow me to later push out better monthly updates. ![]() To start things off, since this is a new project, I need to give it much more time than I usually would compared to Mugen in order to create a solid base. This month is a really odd month for me because the announcement mentioned above is throwing everything off balance. This new game will be available for free after it's playable and comes out on Patreon but this will take a few months to happen. An overwhelming majority voted that I should stop working on Mugen and instead make a new sprite based game about Cervius. This week, I have an important announcement to make about Mugen. The blog was updated with information on what will be removed from the next Mugen version next week: Palestra, Cervius Game project and blog post ![]()
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